Whether you are shopping around for potential training solutions or looking to develop your own program, you will invariably encounter resistance to using games somewhere on your way up the corporate ladder.
Everyone has different preconceptions of what games entail, based on their day-to-day use of games, or perhaps an experience that has not been challenged since childhood. The truth is, your learners are begging for more effective and engaging training. You probably are too. But how do you get senior leadership on board with changing the learning culture?
Check out our guide to all the reasons senior leadership says you shouldn't gamify. We'll equip you to present the facts about gamification and the ways it can impact your organization. You'll learn about the differences between effective and ineffective games, as well as how to make a game that isn't a total waste of learners' time. We also address the question on everyone's minds: can gamification really fit the tight budgets and timelines of corporate learning?